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Recent Developments in the field of Fog Computing part1 (AI + IOT) | by Monodeep Mukherjee | Sep, 2022

admin by admin
September 11, 2022
in Machine Learning


Photo by Nathan Anderson on Unsplash

1.Microservices-based IoT Applications Scheduling in Edge and Fog Computing: A Taxonomy and Future Directions (arXiv)

Author : Samodha Pallewatta, Vassilis Kostakos, Rajkumar Buyya

Abstract : Edge and Fog computing paradigms utilise distributed, heterogeneous and resource-constrained devices at the edge of the network for efficient deployment of latency-critical and bandwidth-hungry IoT application services. Moreover, MicroService Architecture (MSA) is increasingly adopted to keep up with the rapid development and deployment needs of the fast-evolving IoT applications. Due to the fine-grained modularity of the microservices along with their independently deployable and scalable nature, MSA exhibits great potential in harnessing both Fog and Cloud resources to meet diverse QoS requirements of the IoT application services, thus giving rise to novel paradigms like Osmotic computing. However, efficient and scalable scheduling algorithms are required to utilise the said characteristics of the MSA while overcoming novel challenges introduced by the architecture. To this end, we present a comprehensive taxonomy of recent literature on microservices-based IoT applications scheduling in Edge and Fog computing environments. Furthermore, we organise multiple taxonomies to capture the main aspects of the scheduling problem, analyse and classify related works, identify research gaps within each category, and discuss future research directions.

2. A Review of Resource Management in Fog Computing: Machine Learning Perspective(arXiv)

Author : Muhammad Fahimullah, Shohreh Ahvar, Maria Trocan

Abstract : Fog computing becomes a promising technology to process user’s requests near the proximity of users to reduce response time for latency-sensitive requests. Despite its advantages, the properties such as resource heterogeneity and limitations, and its dynamic and unpredictable nature greatly reduce the efficiency of fog computing. Therefore, predicting the dynamic behavior of the fog and managing resources accordingly is of utmost importance. In this work, we provide a review of machine learning-based predictive resource management approaches in a fog environment. Resource management is classified into six sub-areas: resource provisioning, application placement, scheduling, resource allocation, task offloading, and load balancing. Reviewed resource management approaches are analyzed based on the objective metrics, tools, datasets, and utilized techniques.

3. A repeated unknown game: Decentralized task offloading in vehicular fog computing(arXiv)

Author : Byungjin Cho, Yu Xiao

Abstract : Offloading computation to nearby edge/fog computing nodes, including the ones carried by moving vehicles, e.g., vehicular fog nodes (VFN), has proved to be a promising approach for enabling low-latency and compute-intensive mobility applications, such as cooperative and autonomous driving. This work considers vehicular fog computing scenarios where the clients of computation offloading services try to minimize their own costs while deciding which VFNs to offload their tasks. We focus on decentralized multi-agent decision-making in a repeated unknown game where each agent, e.g., service client, can observe only its own action and realized cost. In other words, each agent is unaware of the game composition or even the existence of opponents. We apply a completely uncoupled learning rule to generalize the decentralized decision-making algorithm presented in cite{Cho2021} for the multi-agent case. The multi-agent solution proposed in this work can capture the unknown offloading cost variations susceptive to resource congestion under an adversarial framework where each agent may take implicit cost estimation and suitable resource choice adapting to the dynamics associated with volatile supply and demand. According to the evaluation via simulation, this work reveals that such individual perturbations for robustness to uncertainty and adaptation to dynamicity ensure a certain level of optimality in terms of social welfare, e.g., converging the actual sequence of play with unknown and asymmetric attributes and lowering the correspondent cost in social welfare due to the self-interested behaviors of agents



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